roaming sector + camera + harder beacons + real hazard
Large sector with a fixed-size viewport (fair across devices). Camera follows the ship.
Secure Beacon Zones to reduce Hazard and advance waves. Hazard is now the main pressure.
Upgrades reset after death.
Score
0Wave 1
Scrap
0Best 0
Hull100 / 100
Shield60 / 60
Beacon Zone0% - 0m
Hazard0%
Upgrades
ThrustersLv 1
Shield SystemsLv 1
Magnet ArrayLv 1
CapacitorsLv 1
Hull PlatingLv 1
Pickups (shape + letter)
Green circle ($): +scrap
Purple hex (S): shield cell (+shield)
Gold square (B): bonus crate (+scrap)
Blue diamond (E): energy cell (refill dash energy)