Orbit Salvage v4.1

roaming sector + camera + harder beacons + real hazard

Large sector with a fixed-size viewport (fair across devices). Camera follows the ship. Secure Beacon Zones to reduce Hazard and advance waves. Hazard is now the main pressure. Upgrades reset after death.

Score
0Wave 1
Scrap
0Best 0
Hull100 / 100
Shield60 / 60
Beacon Zone0% - 0m
Hazard0%
Upgrades
ThrustersLv 1
Shield SystemsLv 1
Magnet ArrayLv 1
CapacitorsLv 1
Hull PlatingLv 1
Pickups (shape + letter)
Green circle ($): +scrap
Purple hex (S): shield cell (+shield)
Gold square (B): bonus crate (+scrap)
Blue diamond (E): energy cell (refill dash energy)
Move: WASD or Arrow keys. Dash: Space. Pause: P.
Upgrades: 1-5 buy (thrusters, shield, magnet, capacitors, plating).
Objective: reach the Beacon Zone and hold. Capture rate drops if you fly too fast.
Hazard: rises faster, boosts threats, and becomes lethal at 100%.
Mobile: joystick (left) + dash (right).